[][src]Struct amethyst::StateEventReader

pub struct StateEventReader(_, _);

Trait Implementations

impl Default for StateEventReader[src]

impl<'a> EventReader<'a> for StateEventReader[src]

type SystemData = (Read<'a, EventChannel<Event>>, Read<'a, EventChannel<UiEvent>>)

SystemData needed to read the event(s)

type Event = StateEvent

The event type produced by the reader

fn read_from_world(&mut self, world: &'a World, events: &mut Vec<Self::Event>)[src]

Read events from World and append to the given Vec

Auto Trait Implementations

impl Send for StateEventReader

impl Sync for StateEventReader

Blanket Implementations

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
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impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Same for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf for SP where
    SS: SubsetOf<SP>, 

impl<T> Resource for T where
    T: Any + Send + Sync

impl<T> TryDefault for T where
    T: Default

fn unwrap_default() -> Self

Calls try_default and panics on an error case.

impl<T> Any for T where
    T: Any

impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<T> Erased for T

impl<T> Erased for T

impl<T> SetParameter for T

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 

Sets value as a parameter of self.