Struct amethyst::ecs::prelude::StaticAccessor [−]
pub struct StaticAccessor<T> { /* fields omitted */ }The static accessor that is used for SystemData.
Trait Implementations
impl<'a, T> Accessor for StaticAccessor<T> where
T: SystemData<'a>,
impl<'a, T> Accessor for StaticAccessor<T> where
T: SystemData<'a>, fn try_new() -> Option<StaticAccessor<T>>
fn try_new() -> Option<StaticAccessor<T>>Tries to create a new instance of this type. This one returns Some in case there is a default, otherwise the system needs to override System::accessor. Read more
fn reads(&self) -> Vec<ResourceId>
fn reads(&self) -> Vec<ResourceId>A list of [ResourceId]s the bundle needs read access to in order to build the target resource bundle. Read more
fn writes(&self) -> Vec<ResourceId>
fn writes(&self) -> Vec<ResourceId>A list of [ResourceId]s the bundle needs write access to in order to build the target resource bundle. Read more
impl<T> Default for StaticAccessor<T> where
T: Default,
impl<T> Default for StaticAccessor<T> where
T: Default, fn default() -> StaticAccessor<T>
fn default() -> StaticAccessor<T>Returns the "default value" for a type. Read more
Auto Trait Implementations
impl<T> Send for StaticAccessor<T>
impl<T> Send for StaticAccessor<T>impl<T> Sync for StaticAccessor<T>
impl<T> Sync for StaticAccessor<T>