Struct amethyst_animation::VertexSkinningBundle [−][src]
pub struct VertexSkinningBundle<'a> { /* fields omitted */ }Bundle for vertex skinning
This registers VertexSkinningSystem.
Note that the user must make sure this system runs after TransformSystem
Methods
impl<'a> VertexSkinningBundle<'a>[src]
impl<'a> VertexSkinningBundle<'a>pub fn new() -> Self[src]
pub fn new() -> SelfCreate a new sampling bundle
pub fn with_dep(self, dep: &'a [&'a str]) -> Self[src]
pub fn with_dep(self, dep: &'a [&'a str]) -> SelfSet dependencies for the VertexSkinningSystem
Trait Implementations
impl<'a> Default for VertexSkinningBundle<'a>[src]
impl<'a> Default for VertexSkinningBundle<'a>fn default() -> VertexSkinningBundle<'a>[src]
fn default() -> VertexSkinningBundle<'a>Returns the "default value" for a type. Read more
impl<'a, 'b, 'c> SystemBundle<'a, 'b> for VertexSkinningBundle<'c>[src]
impl<'a, 'b, 'c> SystemBundle<'a, 'b> for VertexSkinningBundle<'c>Auto Trait Implementations
impl<'a> Send for VertexSkinningBundle<'a>
impl<'a> Send for VertexSkinningBundle<'a>impl<'a> Sync for VertexSkinningBundle<'a>
impl<'a> Sync for VertexSkinningBundle<'a>