Struct amethyst_core::transform::systems::TransformSystem [−][src]
pub struct TransformSystem { /* fields omitted */ }Handles updating GlobalTransform components based on the Transform
component and parents.
Methods
impl TransformSystem[src]
impl TransformSystempub fn new() -> TransformSystem[src]
pub fn new() -> TransformSystemCreates a new transform processor.
Trait Implementations
impl<'a> System<'a> for TransformSystem[src]
impl<'a> System<'a> for TransformSystemtype SystemData = (Entities<'a>, ReadExpect<'a, ParentHierarchy>, ReadStorage<'a, Transform>, ReadStorage<'a, Parent>, WriteStorage<'a, GlobalTransform>)
The resource bundle required to execute this system. Read more
fn run(
&mut self,
(entities, hierarchy, locals, parents, globals): Self::SystemData
)[src]
fn run(
&mut self,
(entities, hierarchy, locals, parents, globals): Self::SystemData
)Executes the system with the required system data. Read more
fn setup(&mut self, res: &mut Resources)[src]
fn setup(&mut self, res: &mut Resources)Sets up the Resources using Self::SystemData::setup.
fn running_time(&self) -> RunningTime
fn running_time(&self) -> RunningTimeReturns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more
fn accessor(&'b self) -> AccessorCow<'a, 'b, Self>
fn accessor(&'b self) -> AccessorCow<'a, 'b, Self>Return the accessor from the [SystemData].
Auto Trait Implementations
impl Send for TransformSystem
impl Send for TransformSystemimpl Sync for TransformSystem
impl Sync for TransformSystem