Struct amethyst_renderer::pipe::ColorBuffer [−][src]
pub struct ColorBuffer {
pub as_input: Option<ShaderResourceView<Resources, [f32; 4]>>,
pub as_output: RenderTargetView<Resources, (R8_G8_B8_A8, Unorm)>,
}Target color buffer.
Fields
as_input: Option<ShaderResourceView<Resources, [f32; 4]>>
Shader resource view.
as_output: RenderTargetView<Resources, (R8_G8_B8_A8, Unorm)>
Target view.
Trait Implementations
impl Clone for ColorBuffer[src]
impl Clone for ColorBufferfn clone(&self) -> ColorBuffer[src]
fn clone(&self) -> ColorBufferReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for ColorBuffer[src]
impl Debug for ColorBufferfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl PartialEq for ColorBuffer[src]
impl PartialEq for ColorBufferfn eq(&self, other: &ColorBuffer) -> bool[src]
fn eq(&self, other: &ColorBuffer) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &ColorBuffer) -> bool[src]
fn ne(&self, other: &ColorBuffer) -> boolThis method tests for !=.
Auto Trait Implementations
impl Send for ColorBuffer
impl Send for ColorBufferimpl Sync for ColorBuffer
impl Sync for ColorBuffer