Struct amethyst_ui::ResizeSystem [−][src]
pub struct ResizeSystem { /* fields omitted */ }This system rearranges UI elements whenever the screen is resized using their UiResize
component.
Methods
impl ResizeSystem[src]
impl ResizeSystempub fn new() -> ResizeSystem[src]
pub fn new() -> ResizeSystemCreates a new ResizeSystem that listens with the given reader Id.
Trait Implementations
impl<'a> System<'a> for ResizeSystem[src]
impl<'a> System<'a> for ResizeSystemtype SystemData = (WriteStorage<'a, UiTransform>, WriteStorage<'a, UiResize>, Read<'a, EventChannel<Event>>)
The resource bundle required to execute this system. Read more
fn run(&mut self, (transform, resize, events): Self::SystemData)[src]
fn run(&mut self, (transform, resize, events): Self::SystemData)Executes the system with the required system data. Read more
fn setup(&mut self, res: &mut Resources)[src]
fn setup(&mut self, res: &mut Resources)Sets up the Resources using Self::SystemData::setup.
fn running_time(&self) -> RunningTime
fn running_time(&self) -> RunningTimeReturns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more
fn accessor(&'b self) -> AccessorCow<'a, 'b, Self>
fn accessor(&'b self) -> AccessorCow<'a, 'b, Self>Return the accessor from the [SystemData].
Auto Trait Implementations
impl Send for ResizeSystem
impl Send for ResizeSystemimpl Sync for ResizeSystem
impl Sync for ResizeSystem