Struct amethyst_utils::fps_counter::FPSCounterSystem[][src]

pub struct FPSCounterSystem;

Add this system to your game to automatically push FPS values to the FPSCounter resource with id 0

Trait Implementations

impl<'a> System<'a> for FPSCounterSystem
[src]

The resource bundle required to execute this system. Read more

Executes the system with the required system data. Read more

Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more

Return the accessor from the [SystemData].

Sets up the Resources using Self::SystemData::setup.

Auto Trait Implementations

impl Send for FPSCounterSystem

impl Sync for FPSCounterSystem